7 different game modes! Get in touch with your competitive side with classic Capture the Flag, or survive with your friends in the Zombrains game mode.With 70 weapons to choose from, Boring Man offers a huge range of load out customization that can fit nearly every play style.From a selection of 70 weapons, battle and destroy your enemies using a variety of guns, parkour abilities, dynamite, swords, and so much more.īoring Man features a wide selection of game modes, and a even more vast collection of mutators that turns your vanilla game mode into a chaotic madhouse. Fixed the stats screen experiencing lag if you have a large amount of play timeīoring Man - Online Tactical Stickman Combat is the greatest 2D shooter you've never heard of. Fixed being able to charge the bow and fusion cannon while throwing a grenade Fixed grenades having recoil when you have the hand cannon equipped Fixed being tased not stopping a skateboard Fixed zombies in Zombrains not being able to be tased Fixed the host being hit by the chat flood protection Fixed being able to shoot through some walls with sniper rounds Fixed low health sound looping when max health mutator is under 25 Fixed being able to fire infinite fusion cannon rounds Fixed being able to scope with weapons that don’t have scopes Fixed the boomerang flying forever if the thrower dies Fixed being able to hold the jetpack, skateboard, etc like a grenade Fixed stats page saying you had 1 less achievement Fixed not being able to open the weapon menu while dead in Survival Fixed grenade throws being delayed after firing a weapon with a slow fire rate Fixed the team select menu getting stuck if you clicked a team you can’t join Fixed not being able to use mouse wheel while creating load outs Replaced the “Thats All Folks” achievement with “The Beanjo Maneuver” achievement Bots: New name generator and extended bot chatter Survival/Zombrains: AI enemies now have a hard set grace period of 2 seconds Zombrains: Removed speed increase from Zomikazes Zombrains: Zomikazes can no longer explode during grace period Levels/Gold Tickets: XP weekends have been replaced with Gold ticket weekends Gold Tickets: Gold tickets can still be found in Survival chests for the same chance as before, however it still must be a stock map. The longer the match, the more the chance increases. Gold Tickets: Gold tickets are now found when the match ends (matches must be longer then 6 min). Levels: You can now earn XP on custom maps, mutators and with bots without restriction. You can no longer find gold tickets when leveling up. Levels: Level is now capped out at level 100. Capture the Flag: Overtime will be initiated if either flag is not in base when time is up Capture the Flag: Autobalance will now ignore flag carriers You capture it much more quickly than a Take Over control point. If a team captures it, they will win the round. Team Deathmatch: A control point will now spawn in the middle of the map if a round takes too long. Fixed hidden spikes on The Man side in Dyson City Fixed a few bits of misinformation in the menu Fixed the suicide vest going off the next round in TDM if activated before round end The random loadout button will now default you to the “Custom” loadout when selected Fixed the random loadout button not spawning Old Weapons and the jetpack correctly Fixed the random loadout button not working correctly if you click it before spawning Fixed ‘Cool Island Song ‘and ‘Zoned’ achievements not unlocking correctly in some instances Fixed the TDM flag giving an additional point if you cap it at the end of the round Fixed players not being limited to level 100 correctly Removed the ability to get achievements on custom maps Removed XP gain from capturing flags and control points Added being able to use Ctrl + V for text input while in the menu I had to decrypt and load the BMAP files (the map files you load in-game) into the map editor manually to recover them.Īll of the maps are still precisely the same, but it juggled their md5 hash values which are used to check if you have the correct map for the server, so I need to push a version number to make sure everyone has these newly compiled maps.Īll the other stuff may or may not be already in the previous version, they are just in the change log for documentation purposes.Īlso like I said hundreds of times, I will continue bug fix updates as long as needed, so if I hear "OMGGG YOURE STILL UPDATING" I will unpin a grenade and leave it in your adventure time onesie. Windows played a cool prank on me and deleted all of my BMAPSAVE files, which is used to edit maps. September 9 Boring Man v1.2.7.1 is now available
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